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- Mako Technical Details |
| General
Specifications |

Name: Mako Fighter, v.III
Role: Short/Medium-Range Interceptor/Interdictor
Length: 20m
Speed:
Atmospheric - Mach 2
Interstellar - Warp 4
Impulse Engines: Standard with Overdrivers
Warp Engines: MARA I
Maneuvering: Four Type V Thrusters
Computer System: CLASSIFIED
Crew: 1 (2 in Assault version)
Gravity: Type III Inertial Dampeners
Armor: CLASSIFIED
Armaments:
Phaser Cannons (1 Std., 2 max.)
Enhanced Quantum Mini-torpedoes (6 max.)
Shielding: CLASSIFIED
Misc.: Standard Tractor Beam
Variants:
Scout (with ECM)
Ground Assault (Crew: 2)
Trainer (Crew: 2)
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| Project
Overview |
While runabouts and shuttles handled
the Federation's transportation needs, and starships
served as its primary defenders and explorers, a
fighter between the two. A small, fast, highly-maneuverable
ship was needed that could engage craft similar
to itself, or even large starships and still have
a reasonable chance of survival. After the disaster
of the Federation's stand against the Borg at Wolf
359, the effortless destruction of the Mars defensive
perimeter soon afterwards, and the eventual looming
Dominion threat, this void became more apparent.
In 2376 Starfleet commissioned the Mako Fighter
v.I to fill this gap. The Mako v.I, and its successor,
the Mako v.II, are still in use by many Federation
members today as first line interceptors or light
patrol craft. Alongside the new Defiant, Steamrunner,
and Sovereign class starships, Mako fighters fended
off a second invasion of the Terran system by the
Borg in 2380. Makos also served admirably during
the evacuation of Deep Space Nine during the Dominion
invasion in 2381, with several flights of fighters
sacrificing their lives in a rear-guard action which
enabled multiple transports to escape.
Despite its excellent service record, there were
deficiencies in the Mako that Starfleet Command
felt needed to be addressed. Key amongst these was
the fighter's low survivability ratio. Only sixty-five
percent of the Makos sent on combat missions were
returning.
The original Mako designers, along with several
members of the Defiant and Sovereign class starship
design boards, began work in 2398 to redesign the
fighter. The end product, commissioned for active
duty in 2401, is the Mako v.III. There are several
key components added to the v.III. These components
have been added to increase a pilot's mission survivability
as well as mission success chances.
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| Armor
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The exact composition of the armor
used on the v.III is classified, for Alpha-level
clearance only. Comprised of layers of the light
alloys used in the construction of the Defiant class,
the Mako's armor can best be termed as Ablative
Nano-Durasteel armor. Its surface has the ability
to reflect most of the energy from beam weapons
(see SHIELDS). The hull is also treated with sensor-absorbing
substances designed to reduce the sensor signature
of the fighter. While not as stealthy as a cloaked
vessel, a lone Mako can lie in wait powered down
and go undetected by any but the most thorough of
scans.
Most damage that is suffered by the craft, short
of a critical hull breach, can eventually be repaired
by the onboard automated nanotechnology repair system.
The nanites are a part of the armor, laying dormant
until armor is damaged.
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| Computer
/ Targetting System |
Like the armor, the exact details
of the computer system are classified for Alpha-level
clearance only. Developed by a design team from
Memory Alpha in conjunction with the Bynar Institute,
the system onboard each Mako is operated by an artificial
intelligence (AI). The AI monitors the status of
the fighter as well as the pilot. As the pilot logs
more flight time with the AI, the more aware the
AI becomes of its pilots needs and abilities. Its
link to the holographic targeting heads-up display
(HUD) enables it to assist the pilot with tracking
multiple targets. With time, the AI will use its
knowledge of its pilot's preferences (for attack,
maneuvers, etc.) to help the pilot in deciding a
plan of action. If this information is shared amongst
a squadron, a wing, or a flight, the AI can help
a flight control officer plan the tactics for a
mission.
In case the fighter becomes inoperable due to damage
or maintenance, the AIs are portable and can be
transferred between Makos. This allows a pilot to
maintain the symbiotic relationship that forms between
himself and the computer system. If the pilot should
be hurt during a mission, the AI will recognize
this and navigate a course to the nearest safe location,
taking whatever means necessary to ensure the survival
of the wounded pilot.
*Note: It should be explained that the AI will not
perform any actions without authorization from the
pilot. This prevents the pilot from losing control
due to AI interference. The AI will develop a personality,
but its programming limits this personality from
expanding beyond specific parameters. While most
commands to the computer are verbal, several functions,
such as targeting, can be configured to be visually
activated (giving a new meaning to the term "look
down, shoot down").
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| Weapons
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Smaller versions of the weapons
systems used by the Defiant class were created for
the Mako. First of these is the phaser cannon, a
hybrid of phaser and disruptor technology. The phaser
cannon automatically rotates frequencies, and when
used with the Mako's computer system, can determine
a target's shield frequency. The second weapon is
the enhanced quantum mini-torpedo, a more stable
warhead system than the photon torpedo. This variant
of the torpedo is smaller in size than a standard
QT, with an acceleration from standing to Warp 9.2
in four nanoseconds. The torpedo also features a
loiter mode, allowing it to be used as a mine that
will attack a pre-programmed target.
The combination of these two systems in testing
have proven deadly. A squadron of nine Makos have
been able to cripple and destroy a Vorcha-class
Klingon attack cruiser. Despite this stunning capability,
it must be noted that these weapon platforms were
chosen explicitly with a Borg invasion in mind.
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| Shields
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The exact details of the shielding
of the v.III is classified, requiring Starfleet
CINC clearance for full disclosure. The deflector
shield system of the Mako represents another hybrid,
this time of Federation and captured Borg technology.
Called Multi-layered Shielding, the shields composed
of several static shield layers nested closely together.
Each layer has a specific function. The outer layer
is unusual and little information has been released
on it. The middle-layer rotates shield frequency
and rotation, absorbing enemy fire and then spreads
it out along the shield and finally redirecting
into space. The shield can then adapt to the frequency
of that weapon and render the enemy weapon useless.
The function of the inner-layer is unknown. The
shield lies within 5 meters of the actual hull.
There is an approximate 3 meter interval between
each shield. Power is taken form the warp engine.
Other added features: The v.III is the first of
the Mako-class that is warp- and atmosphere-capable.
This allows the fighter to serve as a planetary
assault/defense vessel. It also expands the range
of the fighter, giving it a short- to medium-range.
Long-range missions would require a ship specified
for fighter carrier duty. The Mako's impulse engines
are enhanced with overdrivers, allowing the fighter
incredible sublight speed acceleration and maneuverability.
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Welcome to the Database Fighter and Pilot Section. The role of the fighter and the pilot are expained in detail. |
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